Ashes of Creation – November Development Recap

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Ashes of Creation NDA Lifted for Alpha Preview Weekend

Ashes of Creation – November Development Recap

It’s time to give thanks as Intrepid Studios presents another glorious Ashes of Creation November Development Update. As always, the hour-long event is packed with information about how our game is progressing. We’ve even included a few nuggets of new information for our amazing community.

It was all hands on deck during last Friday’s livestream event with our talented developers coming along to share some of the biggest development milestones for the month. These topics include:

  • Thanks to our glorious community for helping raise over $34,000 for Rady Children’s Hospital during our recent Extra Life campaign
  • Reminders about our upcoming Dev Discussions and Guild Gathering where we get feedback and suggestions from our community regarding heavy-hitting topics
  • A general Intrepid Studios update on hiring and the new office
  • What interesting prototypes the Design Team is currently working on based on feedback from the community during Alpha One
  • A peek into the latest Environment and Character Art
  • Plus, our Q&A session where we answer new questions from our community 

As we approach the end of November, moving into December and beyond, we have plans to share even more about what makes Ashes of Creation the most ambitious MMORPG ever created. New systems are being prototyped based on feedback from our Alpha One, and we’ll begin showcasing footage of these in the coming months. As always, we’ll be looking for feedback from our glorious community. So stay tuned!

This is definitely something we know you’ll want to share with your audiences. Please let us know if you have any questions or if we can assist you in your coverage.

About Ashes of Creation
Set in a fallen fantasy world untouched by civilization for thousands of years our players will rebuild, repopulate, and rediscover this uncharted realm. Our world is ever-changing with ruins, beasts, and cities that rise and fall. Weaved into a progressive character system where players hold all the power, the fates of creation are yours to command.

Introducing the Writer for Tacticus: Matt Forbeck

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