Dead Age 2: Tactical Rogue-like Survival Horror, Fully Released on PC March 12

0
574

The zombie apocalypse is here! Get ready to fight, survive, and rebuild the world

Publisher Headup and developer Silent Dreams proudly announce the full release of Dead Age 2 for Steam and GOG on March 12, 2021.
 
Back in 2016, Dead Age brought something new to the horror genre: it combined turn-based combat with survival management, and a non-linear narrative with rogue-like elements in a sinister horror setting. The game quickly gained huge active fans on Steam who wished to see more of the game.
 
Four years later, in July 2020, its sequel, Dead Age 2, was launched into Early Access with many new features, including a complex combat system requiring a more strategic approach. Thrilling survival and exploration possibilities have expanded with a larger map and over 80 locations, offering an open world feel while remaining compact. A new base, this time in 3D, will still be the center of events.


 
Multiple factions exist within the game to fight or trade with, and to receive requests for quests. Successful completions will improve standing with their faction leaders. Dead Age 2 plays like an RPG, with numerous quests and different outcomes based on each decision.
 
Thanks to the many active players with their helpful feedback (thank you, community!), the game has improved over the past nine months with general polishing and bug fixes, and some exciting new features revealed today:

  • Threat barometer: Areas can now be pacified with several social events
  • Companions can be healed
  • Level-ups now with manual adjustment of attributes
  • Upgrades can be reset at any time
  • The tutorials were shortened and are now skippable
  • Additional pretty portrait models for the main character
  • Additional helmets for customization


Dead Age 2 will be fully released on Steam and GOG for PC, Mac and Linux on March 12, 2021 for $17.99, €17.99 and £14.99 with a discount at launch.

About Dead Age 2

The newest game in developer Silent Dreams‘ fan-favorite franchise blends the survival, management, and role-playing game genres with elements of rogue-like gameplay and turn-based combat as players battle to survive the zombie nightmare while rebuilding society. Players will experience a brand new, stand-alone story and all-new features, as they once again brave a world infested with flesh-eating devastation.

Building on the strengths of the original Dead Age — which currently has a “Very Positive” rating on Steam by over 3500 user reviews — players can expect improvements across the board to the mechanics that drew thousands of players to the franchise. Dead Age 2 introduces a new, open world where players can explore unique indoor and outdoor environments, and additional exciting ways to reach over 80 locations including boats, trains, and other vehicles for faster travel. A new, advanced combat system will make the survivors a deadly match against enemies, and an upgradeable 3D base will provide players with the tools they need to survive and thrive, such as a crafting room for creating helpful items and a radio station to help them locate essential supplies.
Features:

A Brave New (Open) World: A new feature for the franchise, players can now freely explore the open-world map, limited only by walking distance as well as the number of resources that will keep them alive until they reach one of the 80 destinations. New indoor locations, including desolate hospitals, dangerous bunkers, eerie diners, and resource-rich army supply stores, as well as a return to the barren wilderness, bring a new depth to the struggle for survival.

Home, Sweet Home (Base): Dead Age 2 introduces the Advanced Base Management System. Players can increase their chances of survival by assigning tasks to survivors on their team, such as crafting essential items, building and upgrading stations used to improve defense and the quality of life at their base. Growing your base will unlock advanced crafting recipes that will improve craftable items and resource yield.

We’re All In This Together: As the undead apocalypse progresses, new factions of survivors spring up: the merciless Military, the devious Smugglers, and branches of independent civilians who have banded together to survive. Players must visit these factions’ outposts, take on missions and make quick decisions during events to gain their favor (or gain new enemies) through an all-new Faction Reputation System. Gaining the support of the factions will improve trade relations in order to purchase upgraded faction gear and unlock new endings.

Upgraded Combat: A new and improved combat system allows players to strategically place their combatants with new front and back row positioning. With the ability to use up to 24 skills and execute powerful knock-back attacks in battle, players are more powerful than ever as they engage deadly flesh-eating zombies and other survivors hell-bent on taking their resources for themselves. Random events now appear in 3D, adding a terrifying layer to the spine-chilling battles.

Critically-Acclaimed Director and Game Dev Reveals Inspiration Behind Bleak-but-Beautiful Adventure Title Encodya

LEAVE A REPLY

Please enter your comment!
Please enter your name here