Indie PC Game STELLAR OVERLOAD Dev Diaries

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Indie PC Game STELLAR OVERLOAD Dev Diaries
Indie PC Game STELLAR OVERLOAD Dev Diaries

Indie PC Game STELLAR OVERLOAD Dev Diaries

Have you ever wondered how video games are being created?

The indie studio Cubical Drift just released a series of short videos showing the different steps in the creation of their video game Stellar Overload.

Discover the human adventure of 3 friends who make their dream come true: create a video game.
Follow their journey on how they started, from a simple idea all the way to the creation of a whole universe, from the character modelisation to the musical composition.

These short videos, made for the general public, unveil the behind the scene work of these dedicated video game craftsmen.

Watch the video ►

Stellar Overload is still in development, but keeps enriching its content for its community. On September 14th the studio released an update offering its players new content (characters, dungeons, weapon) and many improvements (crafting, interface, …)

Get the game in early access on Steam:
http://store.steampowered.com/app/397150/Stellar_Overload/

About Cubical Drift
The French indie studio has been created in 2013. More than 10.000 people backed Stellar Overload on Kickstarter in 2014. The game is being played today by a community of over 30.000 players.

For more information, visit the website:
http://www.stellar-overload.com/fr/index.html

Stellar Overload is an adventure game, in a world made of blocks. The playground, completely open, is made up of different cubic planets. While progressing through the science fiction scenario, you will have to explore all these planets, alone or with others…

The playground

Each planet has its specific set of resources. By exploring them, you will unlock access to new technologies. Merx, the small green planet, is the first planet of the game.

Story and important characters


Stellar Overload is a scenarized adventure game where you’ll go on a quest to free the planet Merx from the yoke of the robots.


Some characters, directly related to the main quest, will give you valuable information to help you progress.

Features related to the story and progression:
– Possibility to customize your character
– Dialogues related (or not) to the quests
– Monitor your quest objectives in real-time
– A progression curve related to the quests but also to exploration
– Planets (and enemies) of different levels

Exploration and craft


While progressing through the main quest, exploring the world and the dungeons, you’ll unlock more and more recipes. These recipes will help you get stronger and go further into the adventure.
You will need raw resources to create various objects (tools, weapons, armors…). You can find these resources by different ways: pick them up directly on the planets, find them in chests or get them as quest rewards.

Exploration and craft features:
– A global map of the planets
– A minimap
– A jetpack to travel through the caves more easily
– Possibility to create a vehicle to move faster
– Different craft stations
– Glowblocks will help you enlighten the caves
– Different levels of gauntlet in order to pick up the various blocks of the game
– Teleportation (within a dungeon or between planets)
– Semi procedural dungeons
– Evolving music and soundscape based on the day-night cycle

Combat


To defend yourself against your enemies, you will rely on the creative talents of some important characters in the story, and learn how to create weapons and armors.


The Block-Thrower is an exotic weapon, it can load any of the game’s blocks and throw them at enemies. Depending on the nature of the blocks, damage and effects will be different. Damage aside, if you throw a Glowblock against a cave wall, it will enlighten the cave.

Features related to fighting in this early access version:
– 5 different weapons: the pistol, the rifle, the Block-Thrower, the sonic carbine and the grenades
– 1 armor to greatly reduce damage
– 6 different enemies (Arkuloids, Cognitrons, Legionnaire robots, Plasma turrets, Tesla pylons)
– A boss in the fortress

Construction


Since Stellar Overload is a game made of blocks, the construction (and harvest) is an important aspect of the game.
You can build all types of structures but also vehicles, which will facilitate the exploration of the planets.
A creative mode is available, allowing you to unleash your imagination without worrying about the scenario.

Construction features:
– 6 different shapes of blocks
– Easily place and destroy walls (straight or sloping)
– A tool to “paint” the targeted area with a certain material (adjustable size)
– A tool to save a construction and place it elsewhere (“copy/paste”)
– Possibility to define an alignment grid (to facilitate the placement of shapes)
– Undo / Redo : very useful in creative mode!
– More than 200 different materials

A few numbers in blocks

Merx, the first planet of the game, which is also the smallest, is 1200 blocks long per side, with an area of 1.4 million blocks for each face.
It has a total area of 540,000 m² and is composed of about 2 billion blocks!

For the planet Skahar, the largest, which is 8000 blocks long per side, each face has an area of 64 million blocks. The whole planet has a total of about 500 billion blocks!

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