Never Alone Included In Field Museum’s Native Truths Exhibition

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E-Line Media’s atmospheric puzzle platformer, created in collaboration with the Iñupiat, is immortalized in an exhibit celebrating Native American voices

Today E-Line Media is proud to share that BAFTA-award-winning Never Alone is featured in the upcoming, permanent Field Museum Native Truth’s exhibition as part of the newly renovated Native North American Hall. Previously displayed at the Smithsonian as part of their FUTURES Exhibition, this is another pivotal spotlight on inclusive game development and representation.
The Native Truths exhibit is the debut exhibit from the groundbreaking Native North American Hall renovation that was announced in 2021. The exhibit was created with the guidance of 11 Native American scholars and museum professionals and in partnership with 125 collaborators representing over 100 tribes. Never Alone combines traditional stories, settings, and characters that have been handed down over generations by the Iñupiaq people whose roots and heritage date back millennia. The Never Alone team was comprised of Iñupiaq elders, artists, storytellers, and other community members as well as game industry veterans who have served in key roles on such popular console and PC titles over the years.
The story of Never Alone continues to grow with its launch on Nintendo Switch and through other promising partnerships,” said Amy Fredeen, EVP of Cook Inlet Tribal Council (CITC) and CFO of E-Line Media, in the previous announcement that also revealed Never Alone 2. “CITC is excited to continue its partnership with E-Line Media and bring new voice to Our People’s stories through pathways that have true impact.” 
This exhibit appearance is another accolade for the critically acclaimed Never Alone, which recently was awarded the first-ever Peabody Award for Digital and Interactive Storytelling. It is a historic achievement and the E-Line Media team hopes it will be a beacon to other independent and mainstream game development studios and publishers that games can have a far-reaching social impact.

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