REVIEW : DREADLANDS(PC)

1
1253

REVIEW : DREADLANDS(PC)

This game is still in early access so all of my notes below are based on a completely unfinished game and that it is still being worked on, issues will more than likely be smoothed over by the time the game releases.

Loading up Dreadlands The game has a bright and over the top comic styling of a post-apocalyptic world. You can pick any characters between 3 factions who are battling for endurance and the top spot in this vibrant wasteland.

The aesthetics of Dreadlands are very fascinating and eye-catching making you desire to experiment further into the world and progress through the map.

REVIEW :  DREADLANDS(PC)
REVIEW : DREADLANDS(PC)

The Gameplay varies from when you are in a fight, to when you are moving the map and then also when you are in a city searching and gathering info.

The engagement of the game plays out like an Xcom version of Borderlands; the turn-based top-down approach play has all the texture of Xcom with added capabilities, coupled with the visual presentation and styling of Borderlands, finished with all the comic style and brash colours and post-apocalyptic cheap weapons etc.

The turn-based mode and type of team members, as well as competitors, allow you to adjust your tactical style up and in some cases even pushes you to change your way up the mid-battle as it throws differing obstacles and opponents at you.

REVIEW :  DREADLANDS(PC)
REVIEW : DREADLANDS(PC)

You can walk into towns and communicate with people, obtain goods, get missions and business all in a click and motility scenario, but also as you move across the map step by step you uncover the shadow that covers the area and find new cities and new scenarios such as covers and hideouts to attack.

As you go into the game, winning missions and getting kills, the levelling up system gives you an option of 2 upgrades with each level up, making you decide between which one most helpful suits the character themselves and also the playstyle you hold within your team and or game.

In the identical vein how you gain level-ups for your characters as you win battles you also finish up getting fame as you complete said missions, you become heralds of your group, as well as respected amongst other tribes and in the grounds, you visit.

REVIEW :  DREADLANDS(PC)
REVIEW : DREADLANDS(PC)

Improve your characters providing them with more suitable abilities and obtain new and more potent weapons for your team supporting you take on stronger enemies and take out dens and bases.

As you walk across the world you open up the map, parts of the world are wonderfully put collectively and described comprehensively and they are also altered in feel and aesthetics for example; Sootstain fields.

An area embarrassed and below a constant rain of Ash, that spreads across the fields and leaves everything lifeless and grey.

Remnants of cities are visible as you pass through the map, the odd car and tall building in a state of decay.

The area where you start is all rolling hills and broken downtowns and ambushes around every corner.

Being shot through walls and full cover is not fun, especially when as you go to shoot through cover it rarely works and if it does work it will likely miss.

REVIEW :  DREADLANDS(PC)
REVIEW : DREADLANDS(PC)

They being able to shoot at you at angles and such makes the game and the battle’s progress but when hiding in the middle of a building cover with no way of being seen, and you take a 4 hit point shot and left with bleeding, well that sucks, lol.

The enemy player is 2 squares away from you and you miss, then to engage them in melee the next turn and you miss, Twice, AGAIN!

When in the barracks in your hideout and you are looking to level up your team. Choose upgrade and instead of being able to push the arrow button to move across to the next team member who had the level up, This would need to be done every time if you were able to move through the characters with upgrades that would be if at all possible, a small change that would make in-game life easier.

REVIEW :  DREADLANDS(PC)
REVIEW : DREADLANDS(PC)

Headup Announces First-Person Narrative Adventure ‘The Fabled Woods’ for PC

REVIEW OVERVIEW
CONCLUSION
7
Previous articleHeadup Announces First-Person Narrative Adventure ‘The Fabled Woods’ for PC
Next articleREVIEW : KILL IT WITH FIRE: IGNITION(PC)
review-dreadlandspcThis meant there were only 4 members of my team that could receive medical treatment and the others just had to deal with it hahaha. Also, what would be helpful is when you are going through the squad in battle and assigning them tasks when you have exhausted options on a character a little tick goes at the end of their life bar on the left of the screen when you put a character into overwatch to keep an area locked down and under fire, there isn't a diagram for that (like the tick next to the characters name when they have used all their turns) if you could have an eye at the end of the life bar when a character is on overwatch. Instead of having to check that all characters have completed their actions. Even with these items, which by the way are nothing serious, the game is wonderful

LEAVE A REPLY

Please enter your comment!
Please enter your name here