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REVIEW : Street Power Football (PC)

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REVIEW : Street Power Football (PC)

REVIEW : Street Power Football (PC)

A good road football title has been missing from the game scene for a long time. Street Power Football tries to fill this gap but often stumbles on the hot asphalt.

REVIEW : Street Power Football (PC)

In these virtual pages, of Street Power Football we have talked about it far and wide: first an official presentation, then a direct test on an almost definitive build, and here we are finally with a definitive judgment.

A good road football title has been missing from the game scene for a long time. Street Power Football tries to fill this gap but often stumbles on the hot asphalt.

REVIEW : Street Power Football (PC)

In these virtual pages, of Street Power Football we have talked about it far and wide: first an official presentation, then a direct test on an almost definitive build, and here we are finally with a definitive judgment.

The main goal of Street Power Football is to attract all those gamers orphaned of the iconic FIFA Street and who have not been able to find in the Voltamode introduced by EA recently anything that goes beyond the mere sop. The aforementioned prerogative, however, must not be mistaken for arrogance – especially considering the full awareness of the Californian team regarding the limited resources available – but rather as a starting point to attract the attention of the most nostalgic and then propose a well-rounded street football.

Let’s get to the heart of the problem right away: Street Power Football lacks its consistency, often resulting closer to an arcade reality typical of cabinets than to an all-round progressive background experience. But let’s start from the menu: the game modes that we can choose and face are many, and they offer a good variety. We have Freestyle and Panna, two single-player modes that simply involve hitting the right button at the right time: Freestyle tests our dribbling skills, while Panna allows us to show off our tunnelling expertise in a 1vs1 cage.

REVIEW : Street Power Football (PC)

Trickshot, on the other hand, is simply the most tedious mode: a target shooting (or basket) with the ball, with only one indicator to orient yourself and a lot of luck and attempts to guess the right calibration; to make everything more difficult, a limit of attempts to take down all the targets. On several occasions you will find yourself bogged down in this mode, not being able to continue. Instead, what comes closest to the true spirit of the game is Street Power Match, with the ability to play a real match on a 3vs3 field: steel balls, perform tricks to get style points, score and even use direct upgrades unique to each character, a sort of little super or a momentary speed boost; in short, just the right way to add a little sparkle.

Unfortunately, the animations are absolute to be reviewed as well as the response of the commands, never really reactive. As if that weren’t enough, the same camera doesn’t help the situation, never following the ball and focusing on momentarily empty areas. This stall lasts a few seconds, it takes it to recalibrate from the previous action. Playing to the end of a match will be like a tennis match, as you will find the view continually slammed left and right. The same iterations of the players have different problems in the moments of execution: whether it is a low or high pass, or a shot, or a trick, this is not always performed at its best.

REVIEW : Street Power Football (PC)

Technically speaking, our review of Street Power Football on PC was quite entertaining with rare cases of crashes or slowdowns that forced us to start over from the initial menu. The style of the SFL Interactive title is refined thanks to the skilful use of a varied colour palette and a good number of details both for the settings and for the most famous professionals. Greater care for the more generic polygonal models would not have hurt, but thanks to the good range of opportunities linked to the personalization of our ideal alter ego, between more or less formal uniforms and brands, we are still capable to turn a blind eye.

REVIEW : HARTS ISLAND (PC)

REVIEW OVERVIEW
Conclusion
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review-street-power-football-pcSmall mention of praise instead for the fluidity linked to the movements of the players committed to performing any particular feint or skill, as well as of a tracklist as aggressive as it is engaging and who thanks to arrangements by the Black Eyed Peas or DJ Snake has managed several times to make us sway our heads to the rhythm of the music. However, we are talking about surrounding elements and that fails to fully convince us on the general quality of the title.

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