REVIEW : Tiny Echo (PC)
Tiny Echo is another addition to the point and clicks game genre. There was a time when people would have talked about this type of game. The game was developed and published by Might and Delight. The game was released on platforms like Microsoft Windows, Linux, and macOS. It’s time to put this game to the test.
Let’s jump directly onto the story of the game, as soon as the game starts you are shown a screen with several boys with heads shaped like onions emitting a dark colour smoke I guess black or dark brown or whatever. As weird it may sound to you this whole intro section is quite interactive and it feels like you are controlling the camera. what is even weirder something like this never happens in the game like throughout the game. So the dark-coloured smoke that the people with onion-shaped heads are emitting is collected in a well or hole. This smoke gets converted into letters just at the entry point of the hole and at the bottom of the hole, there is another person. What is weird about and unique about this character is that he has an eye for his head, like there is this one big eye that wakes up when the letters are being collected in the hole. This character gets up collects the letters and goes off to deliver them. By doing this developers left the story open for players to interpret what is going to happen next in the game and this doesn’t make any sense as it is very early in the game. It will seem pointless how easily you will deliver some of the letters and this will make you feel like the game is very easy. But the game gets difficult as you play. You will be playing as the main character named “Emy”. You will be delivering letters in this very unique and unusual land where the climate changes are very frequent. You have to find various animal friends and give them letters. When you deliver the letter the shadow of the animal will collect the letter and then you go into their mind. After this you see a strange place with some version of that very animal sitting in there, then you click on the letter and after doing that you see a black coloured ghost hand coming out of the letter that awakens the animal and then you are back in the real world. Before accepting the letters different animals demand different things like water, sun, tress, etc. You have to do this same thing 13 times and that all that there is to this game. The story of the game is quite short and you can finish this game in 2 hours maybe 3 hours and this is the maximum time.
The game offers a 2 button interface. This means the whole game is based on just 2 buttons and if you try you can complete the game with just 1 button. The 2 buttons are the left and right mouse buttons. The left button of the mouse is used for moving your character from one point to another and for interactions. While the right button is used for camera control. By clicking the right mouse button you can see how many letters you have delivered, animal friends whom you can deliver the letters, and some exit ways. Many players will get stuck finding exit paths as sometimes it’s hard to see that the exit path is right there. This is because the game’s graphic design is a mixture of hand-drawn characters in a painted environment and papercraft like NPC’s. What is even more surprising is that all this works very beautifully and it is something very unique. It is hard to come across a game that is made of such elements and which work together so beautifully and you have to give credits to the developers. The game can only be played in a 4:3 aspect ratio and this is holding this game back all the hard work in making a game that combines such odd elements that are working together so beautifully is going to waste. The graphical hardware requirements for this game are very normal. The minimum requirements are Processor: Intel Core 2 Duo 2.4 GHz, AMD Athlon X2 2.8 GHz or better, Memory: 2 GB RAM, Graphics: NVIDIA Geforce GTX 660, ATI Radeon HD 2xxx, Storage: 3 GB available space.