RocketWerkz’s Icarus Launch Date and Recommended Specs Confirmed

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RocketWerkz’s Icarus Launch Date and Recommended Specs Confirmed

RocketWerkz’s Icarus Launch Date and Recommended Specs Confirmed

RocketWerkz’s session-based sci-fi survival game Icarus has been confirmed to launch on Steam on 4 December. Originally scheduled to launch in August, Icarus instead opened a series of Beta Weekends for players who pre-ordered the game. The beta became Steam’s top-selling game during its first beta weekend and has had over 200,000 pre-orders and beta test players. The game has resided among Steam’s Top 10 Most Wishlisted games since August 2021.
“After three months of beta testing and feedback from one of the most engaged gamer communities I’ve ever seen, Icarus is ready for launch,” says gamerunner Dean Hall.    “We believe the key to making a great survival game is listening to community feedback and being able to rapidly iterate. We deliberately built our architecture so we could add new items, missions, biomes, talents and balance changes each beta weekend and that’s something we plan to continue after launch too. Icarus will be a living, evolving game.”
Icarus is a session-based survival game for up to eight co-op players where players drop onto the broken terraformed planet of Icarus. Initially equipped with nothing, players drop to the planet for missions lasting from hours to weeks, before returning to orbit to progress their character and tech for the next drop. Developer RocketWerkz has also confirmed the recommended specs to experience Icarus’ beautiful but deadly environments.
The recommended PC specs to play Icarus are: OS: Windows 10 (64-bit versions) Processor: Intel i7-9700 Memory: 32 GB RAM Graphics: NVIDIA RTX 3060ti DirectX: Version 11 Network: Broadband Internet connection Storage: 70 GB available space
The minimum specs are: OS: Windows 10 (64-bit versions) Processor: Intel i5 8400 Memory: 16 GB RAM Graphics: Nvidia GTX 1060 6GB DirectX: Version 11 Network: Broadband Internet connection Storage: 70 GB available space
Built in Unreal Engine 4, Icarus features handcrafted maps, three biomes, online multiplayer, two tech trees, character attribute system, weather events and destructible buildings in a near-future setting. At launch it will be available in English, German, French, Russian, Brazilian Portuguese, Latin American Spanish, Traditional Chinese, Simplified Chinese, Japanese and Korean. 
Icarus is available to pre-order on Steam, with one last Beta Weekend on 20-21 November before its 4 December launch. For more details on what’s new in this Beta Weekend check out https://store.steampowered.com/news/app/1149460/view/4873452660821736273
About RocketWerkz After the global success of influential survival game DayZ, Dean Hall returned to his native New Zealand. RocketWerkz opened its first studio in Dunedin, a university city in the south of New Zealand, in early 2015.  In September 2019 RocketWerkz opened a studio on the waterfront in Auckland, New Zealand’s largest city, to focus on next-gen AAA survival game Icarus. By March 2021 over 65 people were working on Icarus across both studios. 

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