Starward Rogue: AuGMENTED Expansion Goes Gold, Launching January 24

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Starward Rogue: AuGMENTED Expansion Goes Gold, Launching January 24
Starward Rogue: AuGMENTED Expansion Goes Gold, Launching January 24

Starward Rogue: AuGMENTED Expansion Goes Gold, Launching January 24

We’re excited to share Starward Rogue: AuGMENTED — a new expansion release for Arcen Games’ robot-blasting roguelite set to launch on Steam, Humble Store and direct from developer for $6.99 on Wednesday, January 24th.

Starward Rogue is a roguelite labyrinth lodged in the side of a star. Dodge gorgeous waves of bullets, claim weapons and upgrades, defeat The Warden, and rescue… Rodney?

  • Roguelite catacombs that evolve and expand with each of your successes.
  • Hundreds of items, enemies and rooms, and dozens of epic boss fights.
  • Fully playable with keyboard+mouse or gamepad.
  • 5 difficulty levels range from “Relatively Easy” to “Nigh Impossible.”
  • Play as a “head in a mech” harvested from the neck of everyone’s favorite Hydral.
  • Find secrets of The Megalith, a giant structure lodged in a star, as you lose many heads.
  • Figure out what happened to Rodney, an AI redshirt of uncertain motives.
  • Over-the-top mod support. Detailed wiki: create enemies, items, weapons, and rooms.
  • Secrets! Among them “incredibilities” that massively change the way the game plays.
  • Varied mech suits: dipole magnetism, time control, and more.
  • Upgrade during each “run” via EXP/Perks, shops, and items found while exploring.

AuGMENTED is Starward Rogue, but bigger, better, and coated with gold. Newly added Gold Floors mysteriously appear throughout your run. Inhabited by rare enemies, unique treasures await those who can overcome the challenges within.

  • A new gold floor with unique challenges and rewards
  • 3 new mechs: The Zephyr, The Paladin, and the Warhog
  • 90+ new items
  • 30+ new enemies
  • 125+ new rooms
  • 8 new room obstacles such as the pulse trap and the flamethrower turret
  • 10+ challenge rooms (a new room type exclusive to the gold floors)
  • 6 new minibosses
  • 9 new bosses
  • 4 new music tracks composed by Pablo Vega and The Overthinkers

About Arcen (Ar-ken) Games

We are a tiny company (and proud of it!), and it is our mission to deliver an unparalleled experience with our games. We love feedback, and while we can’t do everything, we’ve already implemented (literally) thousands of features, tweaks, fixes, and balance improvements based on player suggestions. We play all of our own games, so we tend to continue to grow them after release for our own entertainment as much as anyone else’s. Find out more about us on our website: https://arcengames.com

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