QA Test Your Apps and Games for Free — GameDriver™ offers Courtesy License to Start-ups and Educators

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QA Test Your Apps and Games for Free — GameDriver™ offers Courtesy License to Start-ups and Educators

The team behind GameDriver™, the first out-of-the-box automated testing solution for the gaming, AR, and VR industries, announced today that they are offering free software licenses to educators and start-ups. Through the company’s Ambassador program, educators and start-ups can gain free access to the “Tester Edition” of GameDriver, which is usable in the Unity engine for Windows, MacOS, iOS, and Android devices, and provides users with personalized support from GameDriver’s team of experts.

Additionally, the team has prepared an explainer video to show how GameDriver works and to shed some light on its benefits — including how it can help lower costs and reduce reliance on manual testing for repetitive or basic testing tasks.

When a game developer is on a tight budget, what’s the thing they’re most likely to cut first? If you said “QA and testing,” you would be right. It’s one of the most expensive and time-consuming aspects of the development process, due in large part to a lack of modern tools and software.

By offering free licenses to educators and start-ups through the Ambassador program, GameDriver emphasizes the importance of testing from the beginning, ensuring that the next generation of game developers has the tools to make amazing, functional, and as bug-free-as-possible, games.

Founders Rob Gutierrez and Shane Evans’ personal involvement in the gaming community — being avid gamers themselves and having formed the idea for GameDriver in an effort to improve the industry they love — is what drives them to support it professionally. The Ambassador program provides a way for the two founders to give back, and help their community thrive.

GameDriver is the first tool capable of standardized, reusable, and scalable automated testing in the gaming industry. It gives time back to testers, and development costs back to creators and publishers, resulting in higher quality games and products that are unburdened by bugs and glitches at launch. GameDriver supports a large ecosystem of game engines, test frameworks, and execution platforms, including Unity, NUnit, Jenkins, MSTest, BitBar, Oculus, and more.

GameDriver delivers the following key benefits:

  • Provides rapid feedback for each build and release
  • Ensures a high-quality immersive experience across digital mediums
  • Increases test coverage, consistency, and execution time
  • Reduces dependency on manual testing by up to 85%, allowing testers to make better use of manual testing efforts
  • Controls the cost of ongoing Quality Assurance
  • Reduces time-to-market 

GameDriver is now available in Free Trial, Tester Edition, and Enterprise Edition tiers. For more detailed information about GameDriver and to get started, visit https://gamedriver.io. Educators and start-ups can apply to gain free access to GameDriverhere.  

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