GPUScore: In Vitro

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The World’s First Ray Tracing Benchmark For Mobile Devices – In Vitro

A Benchmark For Future-Generation Mobile Devices

GPUScore: In Vitro is the first and the only current solution for benchmarking ray tracing capabilities on mobile devices. In Vitro is a unique GPU benchmark developed for new and future-generation mobile devices. It has been developed according to the high-grade industry standards of Basemark’s benchmarking philosophy and utilizes frame-based benchmark mode as the standard ensuring equal workload in every run.

High-End 3D Scenery Highlighting Ray Tracing Functionalities

In Vitro uses ray tracing on GPUs simulating real-life scenarios such as lighting, reflections and shadows with its own custom Rocksolid Engine. The state-of-the-art benchmark composes a 3D scene that looks like a highly-detailed game, but it’s actually an interior that specifically triggers ray tracing functionalities. We call it the “mystical” scene.

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