REVIEW : Far Cry 6 (PS5)

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REVIEW : Far Cry 6 (PS5)

REVIEW : Far Cry 6 (PS5)

The long-awaited and delayed Far Cry 6 has finally arrived. After an aggressive marketing campaign and a million and one clips with the well-paid Giancarlo Esposito, it is evident that Ubisoft strongly believes in this sequel as a fresh approach to the Far Cry series and hopes the game will experience the success of Assassin’s Creed Valhalla and be a live service game years to play.

REVIEW : Far Cry 6 (PS5)

Far Cry 6 is, like its predecessors, an FPS adventure where you are “poor in the story” but “OP in gameplay”, where your character tries to free a certain remote location from a certain crazy antagonist. If you’ve played any Just Cause, as far as the story goes, Far Cry 6 is the same with just the extra steps. You are in the role of a male or female Danny Rojas, who, or who is trying to escape from the restrained and oppressed island of Yara, which is not Cuba, nor is the game trying to express any political views, c, c, c. Due to very pleasant but tragic circumstances, our protagonist breaks into a small guerrilla unit called Libertad and helps it fight against the dictator Anton of Castile. Castillo, interpreted by Giancarlo Esposito, is trying to create an ideal state. In addition, Castillo has a son, Diego, whom he teaches how to be a good little dictator so that heaven does not fall apart when Castillo is no more. Throughout the story, Diego is the only complex person and the only character who is not completely one-dimensional like the others. He tries to be his person, but he also loves his father and tries to make him proud, he just isn’t a monster. The problem is that these plants have to be sprinkled with toxins that are extremely dangerous to humans, so Castillo uses rebels and “fake Yara residents” to be the ones working in the fields.

REVIEW : Far Cry 6 (PS5)

The amount of story that happens at the beginning of the game made me hope that Far Cry 6 will be more reduced and that it will have some direction that they lost in the previous part. My expectations were justified, but only at the beginning of the game. After just about two hours of playing, Far Cry 6 turns into the famous Ubisoft open world with markers and segmented missions that never made sense to me. At one point after the big intro segment, you get a boat, when the leader of

Guerrillas have a little at their disposal, but they must be able to use what little they have – this is the main slogan we saw in Far Cry 6 trailers and announcements. It’s not like that in the game, because that “little” is not small and you will find it everywhere. What I thought this game would have is some kind of crafting system, which will allow us to make our own crazy, stick and rope assembled weapons. No, we’re just going to collect rare materials and then pick a weapon that is grey on the list on the crafting table and unlock it.

In addition to this weapon made of garbage, you also have standard weapons that you find during the game. All of them can be changed in some way, either with different types of ammunition or accessories such as different sights, larger cartridges, and the like. On top of your equipment is a Supremo – a backpack equipped with rockets and in it, you also carry grenades and other things you can throw. About the style you want to play, there are several different types of Suprema, such as the version that instead of a rocket throws gas that suffocates all the enemies in the area.

In addition to this novelty, perks and talents no longer exist, but you get it all through the equipment you collect while playing. The game is just trying to get you to explore Yare, which is extremely empty but also extremely beautiful. Another novelty is the types of ammunition that just killed my enjoyment of the game. Namely, every enemy has a type of ammunition that he is weak depending on his equipment, which means that you have to choose a weapon (or modify it) that pierces that armour.

REVIEW : Far Cry 6 (PS5)

In addition to this, you will have a choice of vehicles that you will unlock and arm yourself, as well as a handful of different horses that you can ride. Horses are agile and fast and it took me a while to get used to it because I almost played Red Dead Redemption 2 where horses behave much differently (not to say more realistically). And this time you have NPC companions who follow you, but they are mostly animals. In the beginning, you meet a beautiful crocodile when I haven’t changed for a long time – because the crocodile is for God’s sake.

From a technical point of view, the game looks beautiful, but it doesn’t have that “next gene” feeling, whatever that means. On the PS5, the game ran at a fluid 60 FPS even when there were a handful of happenings and explosions on the screen. There is nothing fancy and modern technology, but the basic graphics manages to evoke the beauty of Yare as the good old Far Cry 3 did. The whole map of Yare is of course huge and divided into several segments with the threat of spreading through DLC to more surrounding islands, and each segment is one part of the story and a landscape that you have to free from oppression. The game lasts but I can’t tell you how long because you’ll have to explore every corner and destroy every enemy base to find enough material for upgrades and new weapons.

REVIEW : Far Cry 6 (PS5)

A strange problem that I noticed, and I guess it will be fixed with some patch, is the desynchronization of the controller, that is, the vibrations of the adaptive triggers (R2 and L2) with the sound and image of the burst. If I pull R2, the shooting animation starts first, then the vibration, then the sound, which was very strange to me and only applied to some weapons, not all of them. But apart from the standard bugs with NPCs and weird enemy AI, I had no problems.

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review-far-cry-6-ps5ar Cry 6 tried to sell as a new generation Far Cry series (or so I figured it out), but it's still the same Far Cry we played before, only a shade better than its predecessor, and much better than Far Cry 5 . We have a crazy antagonist whom we try to kill in some remote location of the world, but Castillo is not Vass, nor is he a Pagan Min by the gods, but is simply a classic dictator and villain without excessive depth. If you like to go from marker to marker, collect equipment and weapon parts so that you can do the same later on another part of the huge map, that is, if you like the Far Cry series, the sixth sequel will not disappoint you, but don't expect something new or different.

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