REVIEW : Forge and Fight! (PC)
It’s time to check how well the game Forge and Fight was forged by the developers. The is developed and published by Flamebait AB. The game was released in March 2020. The concept of the game is unique and stands out. The game lets its players be as creative as they want to be and lets them fulfill their fantasies of making weapons.
The game has no backstory but this fact is well covered by the concept of the game. The game lets you choose from a wide range of selection of things for you to start forging your weapon. The game has 3 modes quick play, private and sandbox mode. In the quick play, you will join a lobby and play with players from across the world. Online multiplayer has 3 options Last Team Standing, Turf Wars, and Brawl. After selecting one of these 3 modes the game gives the option to select 2 abilities out of 3 given abilities. After this, the game gives you an option to select 3 parts of your choosing which will become the base concept of your weapon and then a screen pops up with just your weapons handle, and then you have to place the chosen parts on the weapon handle to complete the forging process. You will get a time of 1 minute and 30 seconds to forge your weapon. The controls and user interface of the forging process are fairly simple. You have to drag and drop the cards in the position where you want them to be, and then the match starts. You can also play with your friends at home in private sessions. The game also gives the option to test your creativity and make new weapons and try them all you want against AI bots you can do these experiments in Sandbox sessions.
It’s hard to come across a game that can be played and enjoyed by people of different age groups and with a huge age gap between them and still play together and feel like they are being contended without anybody keeping down, or holding back. That is a pretty uncommon thing, so I’d suggest it on that premise alone.
It’s generally a great game, with a shockingly addictive “only one more round” lool going on in your head. There’s consistent that one weapon combo you didn’t evaluate last round, or that “wonderful weapon” you were so near finishing, or you’ve recently taken in another approach to utilize the level plans for your potential benefit. All that truly adds a ton of replayability. The game has a sufficient aptitude part to cause your style of play to feel significant, yet it’s senseless enough to consistently keep things truly cordial, jaunty, and unique.
The graphics of the game are quite well defined and works well in the favor of the game. The game requires a minimum system specification of OS: Windows 7 or later, Processor: Intel Core i5-4xxx or Ryzen 5, Memory: 8 GB RAM, Graphics: GTX 950 or RX 460, DirectX: Version 9.0c, Storage: 5 GB available space. While the recommended specification to play the game seamlessly are Requires a 64-bit processor and operating system, Processor: Intel Core i7 or Ryzen 7, Memory: 16 GB RAM, Graphics: GTX 1060 or RX 580, Storage: 5 GB available space. The graphics of the game are well defined and detailed. The sound effects of the game are also good. One of the things that I liked was whenever you go in forging mode the game screams Forge I found that interesting and it was a nice touch.