Craft Keep VR Arrives at Retail in Late May

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Craft Keep VR Arrives at Retail in Late May
Craft Keep VR Arrives at Retail in Late May

Craft Keep VR Arrives at Retail in Late May

Craft Keep VR retail copies have now entered production, ready for a 26th May 2017 release. The hit fantasy VR game has evolved since its Early Access release, based on player feedback, with 86% of Steam user reviews being positive. Mark Turpin, CEO of Yogscast had this to say: ‘Best actual VR game I’ve ever played. So much fun, you need to get this! [Strangefire have] knocked it out of the park.’

With over 1,000 possible sword and axe types to craft, along with a number of potions, players are tasked with fulfilling a multitude of customer orders. A very picky clientele that are in no mood for patience results in the player having to run their store efficiently.

Craft Keep VR is one of the very few VR games available in a physical variant, making it a unique product for gamers.

About Craft Keep VR

Ordering individual items of stock, players craft their own potions, swords, daggers and more. And while stepping inside the fantasy world of Craft Keep VR is enthralling, players feel the pressure, needing to fulfil orders quickly enough to keep the customers satisfied.

 

About Strangefire

Headed by Arvydas Žemaitis, this growing Lithuanian development house has enjoyed an amazing success with its first product. Arvydas is supported by his sound engineer Daniel Romeros and graphic artist Andrea Di Bartolo

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