Black Clover: Quartet Knights reveals Zone Control mode

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Black Clover: Quartet Knights reveals Zone Control mode
Black Clover: Quartet Knights reveals Zone Control mode

Black Clover: Quartet Knights reveals Zone Control mode

BANDAI NAMCO Entertainment Asia today revealed more details about the intense gameplay in BLACK CLOVER QUARTET KNIGHTS available in 2018 on PlayStation®4 and PC Digital via STEAM®.

In the Zone Control mode, teams of 4 players race to hold control of the target area. They will be able to fill the gauge by standing within the ring. In this way, teams can add more team members in the ring to increase the gauge fill rate, but run the risk of vulnerability to a full barrage from the opposing team. That’s a strategical choice!

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BLACK CLOVER QUARTET KNIGHTS will be available in 2018 on PlayStation 4 and PC Digital via STEAM.

Title Information
Title: Black Clover: Quartet Knights
Platform: PlayStation®4, PC via Steam
Genre: Magic Action Shooter
Release Date: 2018

Black Clover (Japanese: ブラッククローバー Hepburn: Burakku Kurōbā) is a Japanese fantasy shōnen manga series written and illustrated by Yūki Tabata. The series is published in Shueisha’s Weekly Shōnen Jump magazine in Japan, and Viz Media is publishing it in their Weekly Shonen Jump digital anthology magazine in the United States. The story centers around a young boy named Asta, seemingly born without any magic power, something that is unknown in the world he lives in. With his ambition, newfound abilities, and friends, he aims to be the Wizard king. An original video animation produced by Xebec had its first trailer released on November 27, 2016, while an anime television series adaptation by Pierrot premiered on October 3, 2017.

Asta and Yuno are orphans who were raised together from birth after being abandoned at a church orphanage on the outskirts of the Clover Kingdom at the same time. In a world where everyone has the natural ability to perform a kind of magic, or a Magical Power (魔力 Maryoku), Asta is the only person born without any, leading him to train physically as compensation. Conversely, Yuno was born as a prodigy with immense magical power and the talent to control it. When they are 15, Asta and Yuno are granted the ability to become wizards known as Magic Knights by receiving grimoires, with which all magical power is channeled. Yuno is granted a wind-based grimoire held by the kingdom’s first Wizard King, while Asta does not receive one. However, when a thief incapacitates Yuno to try to sell his grimoire on the black market, Asta summons his own grimoire, which contains the rare and mysterious Anti-Magic (enabling him to cancel out all magical effects), to defeat him. The story then follows the two boys in their time within separate squads in the Magic Knights, as they build a friendly rivalry to try to become the Wizard King themselves.

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