Coming Soon: Timberborn’s Update 5 Adds New Pollution Hazards and In-Game Season!

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Humans Are Gone: It’s the Beaver’s turn to flourish and expand!

 The Lumberpunk Citybuilder is rolling out new challenges for even the most experienced players!Pollution called Badwater is flowing from the remains of human structures, contaminating your water supply, killing your crops, and making your beavers sick! Use the new faction-specific hydro engineering tools, combined with existing dams, floodgates, and pumps, to contain the pollution and help your beavers thrive.
Update 5 Coming January 18th!

Features:

  • *NEW* Badwater Sources – Badwater flows from specific points, contaminating your river. The contamination amount has different effects on your beavers and crops!
  •  *NEW* Badtide Season – Badtides will join Droughts and Wet Seasons, replacing your clean river with polluted water. Plan well!
  • Stackable Vertical Architecture – build towering beaver cities with stackable buildings and walkways!
  • Hydro Engineering – Manipulate water physics and sculpt the river to irrigate your land!
  • Two Beaver Factions – The classical Folktails and the science-driven Ironteeth are yours to command!

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