Diablo Immortal

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Closed Beta Learnings Leading to Launch

Recently, we held our Closed Beta test for Diablo Immortal which added a ton of new content including the addition of the Necromancer, PvP and PvE updates, Set Items, controller support, and more. As we approach our official launch, we have some awesome changes being added to the game based on player feedback that we wanted to share with everyone. Our first blog detailing these learnings is now live which you can check out here!

Testing is a cornerstone of the development process and with such high engagement from our Beta, we have made major improvements on a variety of gameplay features and systems. In this blog, Game Director, Wyatt Cheng and Senior System Designer, Kris Zierhut go into detail on some of the most impactful changes we will be implementing for launch.

The topics that they dive into are:

  • Social & Group-Play Improvements 
  • Raid Improvements (check out this GIF)
  • Battlepass & In-Game Purchases Feedback
  • Controller Support Updates
  • Warband Improvements
  • Set Items Improvements
  • Cycle of Strife Overhaul 
  • World Paragon Improvements

These are just a few of the changes coming and we can’t wait to share more soon. We plan to continue providing regular updates on the game as we lead into our official launch later this year and unleash Hell on the world once again!

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