Diplomacy is Not an Option generates over $1 million gross revenue on Steam in six days

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Diplomacy is Not an Option generates over $1 million gross revenue on Steam in six days

Diplomacy is Not an Option generates over $1 million gross revenue on Steam in six days

It’s an indie hit! The new strategy game from Door 407, Diplomacy is Not an Option, has generated over $1 million gross revenue on Steam in six days, and an additional 100K wishlists since its early access launch. A strategy game with a few surprise twists, Diplomacy is Not an Option delivers massive-scale cartoon violence by combining fan-favourite elements of the city-builder, tower defense and RTS genres.

In Diplomacy is Not an Option, you were born a feudal lord. Sounds good, right? But when the masses rise up there is little warning or aid to be found. You alone must don the helm of battle and defend your lands from murderous peasants.

  • Defend the kingdom: Experience warfare on an entirely new scale as over 10,000 enemy units break at your castle walls as a wave of angry bodies.
  • Consider the laws of physics: Your gates, weapon trajectories, lines of advancement, kill-zones and fall-back positions are important. Then enjoy the sight of your enemies being thrown through the air by giant boulders from your siege weapons. So satisfying!
  • Build a stable economy: A prospering settlement will support your armies. Gather resources, plan buildings, choose storage locations and plan expansions wisely.
  • Care for your people: Homes must be protected, diseases managed and soldiers fed – lest there be deadly consequences.
  • Beware of the land’s ancient magic: It may stir dead warriors to rise against you… or be harnessed to call down very big fireballs onto your enemies, which is even more fun than throwing boulders at them..
  • Play your way: Go heavy on walls early, build large armies of cannon-fodder, or pursue the macro game of greedy growth and costly investments.

Diplomacy is Not an Option is a game without unnatural limitations. From the very first task, players are given the entire available arsenal and all in-game mechanics are unlocked. Players have full control over strategy for their realm to either prosper or perish.

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