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Indie Developer Red Moon Workshop and Fighting Game Legend Justin Wong Unite to Create ‘Street Fighter’-Inspired Brawler ‘Shot One Fighters’

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Developer Representation Firm Beck Interactive Partners Brings Together Talented Studio and Beloved Esports Figures for Exciting Collaboration

Texas-based Red Moon Workshop is a collective of versatile gaming professionals set to launch debut fighting game title, Shot One Fighters

Fighting genre icon Justin Wong holds nine Evo championships and is the first US fighting game player sponsored by an esports organization

Beck Interactive Partners (BIP) founder orchestrated collaborative venture pairing indie studio Red Moon Workshop and renowned creator for upcoming fighting game

We are proud to announce the collaborative partnership between independent studio Red Moon Workshop and fighting game esports legend Justin “JWong” Wong in the development of Street Fighter-inspired competitive brawler, Shot One Fighters.

The Austin-headquartered Red Moon Workshop began their journey via Valve’s workshop system, supporting games like Dota 2 and CS:GO. Helmed by Project Team Lead and Founder Sirio Brozzi and Technical Lead and Co-Founder Andrew Helenek, the international team consists of industry veterans with experience, amongst other things, in animation, game design, environment and character art, and programming. 

Shot One Fighters is being developed as a back-to-basics brawler with enough complexity to attract fans of both old-school fighting games and those who enjoy an engaging but not overly-punishing learning curve. Helenek has previously described it as a middle-ground between Street Fighter III: 3rd Strike and Street Fighter IV

While still in the early stages of production, Red Moon Workshop recently brought a Shot One Fighters demo to PAX East, one of the world’s most popular gaming showcases.

A mainstay of the esports community and a fighting game virtuoso, Justin Wong boasts nine Evo championships among his numerous accolades. His involvement with the project will entail regular meetings with the team to provide valuable feedback on evolving builds of the upcoming fighter, focusing on character design, gameplay mechanics, and additional features. These insights will infuse his unique perspective and expertise with Red Moon Workshop’s vision. Additionally, a vital component of his role will involve content creation, keeping his extensive audience informed of the game’s latest developments through a variety of social channels, including popular platforms like Twitch and YouTube. 

Exclaims Wong, “I am super excited to work with Red Moon Workshop to make this world come to life. Sharing ideas on what makes a fighting game great to play and seeing that incorporated into the game is really fun. I can’t wait for everyone to experience Shot One Fighters for themselves.”

Also contributing to the development process is John ‘JMcrofts’ Crofts, a fighting game enthusiast and popular influencer with over a decade of competitive fighting game experience. A respected figure in the genre, Crofts frequently acts as a commentator at high-level events and maintains an active presence on YouTube and Twitch. His deep knowledge was a key draw for the Shot One Fighters team.

As the newest client of Beck Interactive Partners (BIP), led by industry veteran Alex Beck, Red Moon Workshop was introduced to Crofts and Wong under BIP’s tenet of establishing genuine, mutually beneficial partnerships between up-and-coming studios and passionate creators, building an environment designed to attract visionary publishers. 

“We believe they’re a perfect match,” Beck explains. “Justin and John’s influence in evolving esports and promoting competitive gaming is powerful. Their dedication to the growth of the fighting game genre made pairing them with the talented team at Red Moon Workshop a no-brainer. As outstanding creators and ambassadors for gaming, Justin and John have the ability to shine a bright light on an exceptional BIP client poised to do amazing things in gaming.”

Red Moon Workshop feels similarly positive about both relationships.

“Working with BIP represents a new, exciting model and path to success for indie devs, ” Brozzi exudes. “We’re excited to be at the forefront of piloting it with our debut title. Getting a chance to work directly with Justin Wong and John Crofts on Shot One Fighters is a dream come true for us. Their combined expertise is a goldmine for our team.”

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