Pixel Session Vol.1 – check out Metavaxx the world’s first Minesweeper-Shooter hybrid!

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Pixel Session Vol.1 – check out Metavaxx the world’s first Minesweeper-Shooter hybrid!

Develop the ultimate vaccine in Metavaxx, the world’s first minesweeper shooter!

Train your own new vaccine in body samples, either by shooting down the virus agents hidden in infected cells, or by isolating those cells, only clearing the healthy cells around them. You win when there are only healthy cells OR only infected cells remaining. Your vaccine’s progress depends on how many remaining cells of either type you managed to preserve.

This game features:

  • 🔫 tight shooter action
  • 🧩 classic minesweeper thinking
  • 🤔 strategic decision making
  • 💪 25 different body samples to cure
  • 🧬 20 unique upgrades to choose after each level
  • 🥼 6 laboratories giving you a unique boost for your playthrough
  • 🎲 randomized gameplay for considerable replayability
  • 🎶 chiptune music by the amazing Pentadrangle
  • 📝 name your own vaccine (and the game)

Controls:

This game can be played either with keyboard & mouse or with a game controller.

  • the arrows, or WASD, or the left stick of a controller, or the D-pad to move around.
  • the mouse, or the right stick of a controller to aim and shoot.
  • left-click, left-trigger, or (A) to confirm prompts.
  • right-click, or (B) to use mines, after having unlocked them.
  • P pauses the game.

About PUNKCAKE

This game was made by PUNKCAKE Délicieux, a game developping duo making and releasing a new game every month through Patreon and itch.io!

If you’re press, check out our presskit!

Check out our Patreon subscription for advantageous offers and some more options!

PUNKCAKE Délicieux is made up of lovely humans Benjamin Soulé and Rémy Devaux.

Find us on these platforms:
:: 👉 Patreon
:: 👉 Twitter
:: 👉 Discord
:: 👉 Itch.io
:: 🖐 Steam (coming soon)

💉🦠🔬🦠👩‍⚕️

About Pentadrangle

Pentadrangle made the music for Metavaxx! He’s also the musician behind the games Cyber shadow, Roof Rage, Spicy Piggy, VoidRun, Lords of Exile and more!

Check out his Bandcamp and follow him on Twitter!

💉🦠🔬🦠👩‍⚕️

1.1e patch log

  • FINAL FIX on that save issue, we swear it’s working this time 😤

1.1d patch log

  • unfocusing the game while in-game now pauses the game
  • the shader effect now applies on the punkcake intro, the window doesn’t close and open again after it anymore
  • fixed save issues around starting a new game
  • fixed an extremely rare crash on collision code
  • fixed displayed patch number

1.1c patch log

  • fixed sample infection cap back to 75%

1.1b patch log

  • fixed malfunctioning fullscreen switch in the settings
  • fixed evolutions carry-over after game over

1.1 patch log

  • in-game escape key will pause instead of leaving
  • pause is now only available in-game
  • added a proper [ship vaccines / cancel project] button
  • reworked ending sequence
  • fluorine can’t telport if stuck in mucus
  • projectiles and mucus don’t affect cloaked molecules anymore
  • collisions with big molecules refined
  • large nitrogen molecule speed cap
  • reworked basophile behaviors: they now digest smaller molecules
  • added option to deactivate shader
  • punkcake intro and link added
  • fixed a bug that let you restart vaccine with previous evolution
  • fixed a bug that made the game crash when large molecules got stuck in cells

Phoenix Point: Behemoth Edition Brings Snapshot’s Hit Strategy Game to PlayStation®4 & Xbox One on October 1

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