New and improved Artifice: War Tactics demo to be featured at DreamHack Beyond Summer Indie Showcase *and* Steam Strategy Fest

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The upcoming turn-based strategy game Artifice: War Tactics has received a number of updates as the V2 demo heads to DreamHack Beyond Summer Indie Showcase and Steam Strategy Fest later this week 🙂

Gameplay Video:

If you’re into turn-based strategy, you’ve got to check this out:

https://store.steampowered.com/app/1359730
 
Artifice: War Tactics - Campaign Map
EVENTS AT-A-GLANCE
DreamHack Beyond Indie Summer Showcase: Friday, August 18 – Sunday, August 27 Steam Strategy Fest: Monday, August 28 – Monday, September 4 The demo will be available to the general public during both events. If you’d like to check out the new build beforehand, let us know.

Steam URL: https://store.steampowered.com/app/1359730
Artifice: War Tactics - Ranger Spell
ABOUT ARTIFICE: WAR TACTICS
Set in a medieval fantasy world where victory is earned through cunning tactics and skillful execution, Artifice: War Tactics has you place allies to set up deadly attack zones, powerful combos, and more across varied battle scenarios. Strategy brings victory; carelessness means death!
Artifice: War Tactics - Zephyr Loadout
V2 DEMO: WHAT’S NEW?
Here’s the full changelog for the Artifice: War Tactics V2 demo:

Overview New intro New starting champions: Pyromancer, Berserker, and Ranger New enemy: Terrodon New battle mode: Retrieve the Artifact – and return to the safe zone before turns run out New battle hazard for the Mountain biome (Frost Wraith); whenever a unit takes an overwatch hit while adjacent to this creature, they will receive damage and the Frostbite effect Undo any action that has not triggered an overwatch New sub-objective for battles: An additional enemy (non-hostile) unit spawns at the start; eliminate the unit to complete the sub-objective! New tips/hints panel can be accessed anytime during battle New dialogue event system
Balance Concussive blast trait (Zephyr) updated with a passive ability that flings enemies out of the Arena (provided they’re standing at the edge) – instantly killing them Goblin sellsword and bowmen health increased from 6 to 8 New “Double Move” ability to Relic (now Ember bomb) for more mobility options Terra and Arcane resources are no longer available at the start of the campaign The destination zone for the Relic (now Ember bomb) has been reduced Relic (now Ember bomb) health decreased from 8 to 6
Gameplay Tweaks Shard rewards add a shard rather than restoring a consumed one Escort battle reworked: You must now escort the Ember bomb to the Shrine of Theosus and destroy it
Artifice: War Tactics - Sandworm
AVAILABILITY
The Artifice: War Tactics V2 demo will become available Friday, August 18 on Steam. Pricing and launch date for the Early Access release are yet to be determined.

Wishlist and follow at https://store.steampowered.com/app/1359730/Artifice_War_Tactics.
Artifice: War Tactics - Stronghold Boss

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