A competitive multiplayer auto battler strategy game called Hellfire Tactics. Experience intense 8-player matches while selecting your units from over 90 different categories, each having a special impact on the game.
- 30+ different Arch Demons are available.
- Each has a different play style and combination
- A pooled pool of 90+ units is used during the draught.
- Eight or more separate unit clans, each having its own special regulations
- Modify your board; linked units offer engaging placements that will help your team perform at its best.
- There are countless ways to combine units to win.
- End-game units that are too powerful might make or destroy your plan.
rare objects
- To obtain a rare artefact, combine 3 of the same unit.
- Artefacts can provide bonuses throughout the board or enable powerful combos.
sacred ceremonies
- Rituals enable temporary enhancements at the expense of Mana.
- They might make a difference in your upcoming fight.
The computer game Hellfire: Tactics is a simultaneous turn tableau construction game. It’s comparable to using M: TG cards to play 7 Wonders.
Also, a lot like Storybook Brawl is HF: T.
SBB swiftly replaced the board game arena as the preferred online game for some of my tabletop buddies to play while in quarantine. I doubt that SBB will survive the catastrophic crash of its owner. I doubt HF: T will be able to take its place.
Principal variations from SBB:
Pros:
- The quantity of cards in the deck is crucial.
- There are more factions, but two are forbidden in each round, creating an intriguing diversity.
- To discover what an opponent had the last time you battled, click on them.
Cons:
- The server appears to be more unstable. Why do practice games sometimes not have a server available?
- Less Disney cartoons, more Dragon magazine comics, or failed 1990s CCG may be seen in the artwork. It’s not horrible, but I felt much better introducing SBB to my family and friends because of its excellent artwork.