XYZZY’s Realms of Ethernity Heading to San Francisco

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XYZZY's Realms of Ethernity Heading to San Francisco
  • XYZZY and the team behind RoE will be at booth #S933 during GDC
  • RoE wowed gamers and investors alike in SXSW and slated to do the same again at GDC

The biggest next generation play-to-earn MMORPG experience to come out of Dubai will be unveiled at the renowned Game Developers Conference in San Francisco this month, promising the gaming community a never-before-seen experience.

Realms of Ethernity (RoE), by Miami-based metaverse gaming company XYZZY, is a AAA-rated massively multiplayer online role-playing game (MMORPG) filled with hundreds of immersive and action-packed games that are play-to-earn, meaning that both the developers and the gamers can build, own and monetize the entire gaming experience. It wowed gamers and investors alike after its recent unveiling at Austin’s SXSW conference earlier this month.

San Francisco’s Game Developers Conference (GDC) from March 21 to March 25 sees the second leg of RoE’s US roadshow, before culminating in Miami’s CryptoWorldCon next month.

“The reaction we received towards RoE from everyone at SXSW has us incredibly excited to continue showing the world what an incredible game we’re developing,” says Haydn Snape, Founder and CEO of the Dubai-based Decentralised Investment Group (DIG), who have powered XYZZY and its subsequent GameFi products.

“RoE has an edge unlike no other game on the blockchain; it boasts incredible quality, definition and edge, and SXSW allowed us to showcase its storyboard and present it as the visually appealing, strategy-based wonder that it is,” says Snape.

Developed by DIG’s Wild Thunder studio in Vietnam, through the work of over 65 talented developers working full time on the game, RoE is an on-chain open world MMORPG that should have a beta version ready by December this year. Think Skyrim, Final Fantasy and World of Warcraft mashed into one, where a user can adventure, complete quests, buy land and create businesses to monetise in-game. It will also feature mining of the various precious metals and minerals in game which can be used for crafting one of a kind collectibles that can later be sold on the marketplace as non-fungible tokens (NFTs).

Everything that can be interacted with in the game will be an NFT and the gamer’s persistent character avatar will be a semi-fungible token that can be upgraded or altered by appearance throughout the game.

The game itself covers any genre you can think of: adventure, racing, exploration, fighting and so much more, within a rapidly expanding universe. Through RoE, game creators and players can own parts of the world, minting their own NFTs, fostering a player base and having their say on the future of the platform. And most importantly, they will be able to profit from their hard work with the main utility token of the platform, $RETH, enabling both developers and players to monetize their gaming experience.

“The importance of showcasing at GDC cannot be undersold,” says Snape. “This is the exact community we need to be in to solidify future partnerships that will take RoE to the next level. There is nothing of this calibre out there and we want to show it off.”

XYZZY’s focus, together with the team behind RoE, is on bringing blockchain into mainstream gaming, attracting both crypto and non-crypto enthusiasts by offering the advantages of true-ownership, digital scarcity, monetisation capabilities and interoperability.

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