‘Souls Meets Tetris’ Roguelike Loot River Arrives Today For PlayStation With A Host of New Features

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Brand new level editor, halved loading times and other improvements hitting PlayStation, Xbox and PC alongside new release

straka.studio with SUPERHOT PRESENTS, are thrilled to announce that their monstrous ‘Dark Souls meets Tetris‘ action roguelike, Loot River, hits PlayStation 5 and PlayStation 4 today. This launch makes room for a raft of updates across PlayStation, Xbox and PC, including a brand new level editor allowing players to create, play and share custom levels with cross-platform support.

PlayStation version of the game also features haptic vibration support and the ability to jump into the Daily Run straight from the PlayStation system UI via the PlayStation Activities system. These updates add to improvements made since the game’s Xbox and PC launch, including the addition of leaderboards, Daily Runs, new enemies and items and an easy mode with animation canceling.

In Loot River, players are able to harness the power of the Relic to shift the ground beneath them, sliding around on the floating pieces of ruined landscapes. These Tetris-like blocks can be slotted together to solve spatial exploration puzzles and employed creatively as a tool in combat to manipulate enemies and control the space on which your battles take place. As players venture through these endless catacombs, they’ll encounter horrifying beasts, lost travelers, and epic bosses.

Critics on Loot River’s PC & Xbox release:

“Thrilling gameplay and ripping pixel art” – 8.5/10, Game Informer

“…an inventive and deeply satisfying roguelike” – Recommended, Eurogamer

“…unconventional and refreshing” – 8.5/10, Sector.sk
As players explore ruined waterways, they can discover a wealth of new weapons, gear, spells and unholy knowledge: swords that thrust you forward towards enemies; axes that shoot projectiles; elemental enchantments; spells; armour and charms that imbue you with unique abilities. Combining these to create powerful and surprising synergies is crucial in helping you get further with each run.

“Thank you to everyone who has supported Loot River so far and continues to do so as we’ve made improvements since the game’s original release,” said creative director Miro Straka. “We’re so thrilled that Loot River is out today on PlayStation and we can’t wait to see what players do with our level editor that will be joining every platform.”

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