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’A Long History & An Exciting Future’: Tate Multimedia transitions from self-publishing to full-fledged publisher

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The potent Polish studio talks evolution and expansion

After more than 20 years and with a stack of successful releases under its belt, Tate Multimedia is today formalizing its position as a third-party publisher with a unique range of benefits on offer.

Tate Multimedia – which recently shipped its internally developed Kao the Kangaroo across multiple platforms simultaneously – says the decision to communicate about its publishing venture reflects the natural evolution and expansion of its business.

Over the years, award-winning Tate Multimedia has assembled a dream team of passionate and highly experienced individuals with decades of industry experience. The publisher is already working on a series of unannounced projects from various partners around the globe but plans to only release a few carefully selected titles per year.

We know the ups and downs and understand the challenges on both sides of the developer-publisher relationship,” commented Paul Leskowicz, Vice President of Tate Multimedia. “This makes working with third parties the logical next step, and we are excited to share our expertise with studios in the months and years to come. We know how important both retaining ownership of an IP and cash flow is for an indie studio and we want to make sure our collaborative approach and financial commitment give clear visibility and comfort to our partners in that regard.” 

Benefits of a Tate Multimedia collaboration:

  • Publishing Services – Full life-cycle support, from development to distribution.
  • Financing – Investment offer as early as pre-vertical slice, even for a first project.
  • Ownership – IP remains with the developer even when financing the whole game.
  • Returns – Revenue share from day one.
  • Consulting – Help with aligning the creative vision with audience expectations through market analysis and insights, product strategy, and regular development feedback.
  • Promotion – Comprehensive marketing and PR support: we are loud, experienced, energetic, and passionate!
  • Sales – Broadest possible uptake is ensured via an established sales network, from first-party platforms, through digital and retail distributors, to streaming services.

Tate Multimedia is looking to bring the most stand-out indie games to major platforms, building on a long history of industry success to create an exciting future for its partners and for gamers.

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