Pass 400 days underground in IGF-nominee The Longing, coming to Steam on March 5

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Just in time for our release on Thursday we have submitted a new version of The Longing featuring: 

  • localizations to French, Italian, Spanish, Brazilian Portuguese, Russian, Korean and Chinese – English and German have been the original languages
  • two more dreams to see
  • mysterious extras to discover

Deep underground, a tired King must sleep to restore his strength. He asks his servant, a faithful Shade, to wake him when 400 days have passed. Then he closes his eyes, leaving the Shade utterly alone in a vast, dark cave. In The Longing, you are that Shade. And on March 5, your 400-day vigil will begin.

A game about loneliness and solitude based on the Kyffhäuser legendCreated as a passion project by German indie developer Anselm Pyta of Studio Seufz, The Longing is an unusual adventure / sim / idle game hybrid nominated for the Nuovo Award in this year’s Independent Game Festival (IGF). It will release on Steam, gog.com, Mac App Store and other platforms for Windows, Mac, and Linux.
The Longing’s 400 days count down in real time from the moment you start—even when you stop playing and exit the game. Your only required task is to awaken the King once the 400 days have passed. So, you could just wait to see how it ends… Or, you can explore the vast cave and eventually decide: will you stick with the King and build a comfortable life for yourself underground? Or will you make a break for it and escape to the world above? The Longing has several endings, and not all of them take 400 days to uncover.
Some really cool kudos

KEY FEATURES

  • Slow exploration of a vast, hand-drawn cave.
  • Atmospheric Dungeon Synth soundtrack.
  • Various endings.
  • Lots of well hidden secrets.
  • Time-based puzzles.
  • A lonely but cute protagonist.

TOM CLANCY’S RAINBOW SIX® SIEGE ANNOUNCES FREE PLAY WEEKEND STARTING 5TH MARCH

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