The Throne of Thorns for Ruins of Symbaroum 5E Announced

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Part I of the Massive Symbaroum Campaign Throne of Thorns for is Coming to 5E, Alongside World Book

Today, Free League announced two new expansions for the Ruins of Symbaroum game line, the 5E adaptation of the Symbaroum RPG: The Throne of Thorns Part I, an epic campaign book and the beginning of a massive adventure chronicle, and The World of Symbaroum, a deep delve into the acclaimed game setting.

Both books are now available for pre-order at the Free League website, with immediate early access to complete PDFs. The books are slated for a retail release in the spring.

Note that the expansions require access to the Ruins of Symbaroum core books –  the Player’s Guide, Gamemaster’s Guide and Bestiary.


THRONE OF THORNS I

Perilous expeditions into the dark depths of Davokar Forest; deadly encounters with murderous cultists, hostile elves, and warriors of the Beast Clan; intense faction play and political maneuvering – you will experience all this and more when the epic quest for the legendary Throne of Thorns begins!

This hardcover, full-color book of over 200 pages presents the first two episodes of the acclaimed adventure chronicle The Throne of Thorns, adapted for play with the 5e ruleset and the Ruins of Symbaroum core books. Expect the stakes to be high, the competitors relentless, and the darkness ever present, for the forest of Davokar is about to awaken. Contents:
The two full-length adventures Wrath of the Warden and The Witch Hammer, for characters of levels 7–9.    
More than 20 color maps, detailing adventure locations in towns, forests, and ruins.
Over 50 stat blocks, covering non-player characters of different types – monsters, potential allies or adversaries, as well as famous/notorious individuals.
A dozen journey events that can be used to make the characters’ travels in the forest even more exciting.
A dozen handouts to be used during play, offering important information for social challenges and problem-solving.

THE WORLD OF SYMBAROUM

Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster’s Guide.

The World of Symbaroum delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar. Contents: A player’s section, introducing the game world’s main settlements – Thistle Hold, Yndaros and Karvosti – in great detail.
An in-depth look at the main settlements’ history, memorable events, factions, conflicts, and establishments.
A Gamemaster’s section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks.
Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.

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