Gaming Market Size Worth USD $435 Billion By 2028 | CAGR 12.1%: Zion Market Research

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Gaming Market Size Worth USD $435 Billion By 2028 | CAGR 12.1%: Zion Market Research

As per study of Zion Market Research, Gaming industry garnered revenue worth nearly US$ 201 billion in 2021 and is anticipated to gain returns about US$ 435 billion by 2028.

In addition to this, Gaming Market is prognosis to record CAGR of almost 12.1% in 2022-2028. Apparently, growth of gaming market over forecast timespan is subject to rise in lockdown as a result of COVID-19 pandemic outbreak forcing people to stay indoors and turn to gaming platforms on their smartphones, console, tablets, and laptops. Apart from this, a prominent rise in usage of internet and seamless gaming experience for end-users with launch of 4G and 5G wireless network technologies will prop up expansion of gaming market. Furthermore, onset of e-sports mania has created new growth avenues for gaming business across globe. Reportedly, time spent on watching video games has also increased. Individuals including children as well as adult & millennial population are launching live game streaming videos and trying to attract large number of subscribers to their videos through tools such as YouTube. Apparently, these games help in creating creative content and produce exceptional game play moments that are shared & viewed by large number of population across globe. All these aforementioned aspects will create new growth avenues for gaming industry in upcoming years.

Get Free Sample Report with All Related Graphs & Charts (with COVID 19 Impact Analysis): https://www.zionmarketresearch.com/sample/gaming-market

List of Key Players Covered in the Gaming Market Report:

  • Walt Disney Co.
  • Sony Corp.
  • GungHo Online Entertainment Inc.
  • NetEase Inc.
  • Electronic Arts Inc.
  • Bandai Namco Entertainment Inc.
  • Activision Blizzard Inc.
  • Microsoft Corp.
  • CyberAgent Inc.
  • Tencent Holdings Ltd.

Smartphone Segment To Dominate Game Type Scenario By 2028:

Rapid expansion of smartphone segment over forecast timespan can be credited to rise in use of smartphones across globe and high internet penetration even in remote areas. In addition to this, new features are added to AR, cloud gaming, and VR for improving end-user experience of gaming on smartphone. This will culminate into humungous expansion of gaming market owing to huge smartphone usage.

Revised Statement of Zupee on Karnataka High Judgement on striking down the ban against online gaming

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