PREVIEW : Deadlink (PC)

0
300
PREVIEW : Deadlink (PC)

Although the future is difficult to foretell, some things are certain: humanity will continue to be plagued by greed, murder, and death. Coincidentally, you will always be dragged down no matter how honest you are or how hard you try to be. Therefore, while attempting to overthrow “the man,” you might as well take a piece of the action. In Deadlink, this is exactly what takes place. It’s a cruel, future game that shows that goodness and honesty are never rewarded.

PREVIEW : Deadlink (PC)

This futuristic first-person shooter with rogue-lite components was created by Gruby Entertainment and released by SuperGG.com. Additionally, it is in Early Access, and surprisingly, it integrates with the Steam Deck platform almost perfectly.

As a result, it makes for a fantastic mobile or home casual game.

Deadlink is a brutal story in a virtual world.

Secret agent employment needs to come with benefits. I wouldn’t put repeatedly dying and resurrecting on my schedule, though. And yet, the protagonist of Deadlink experiences this. Through a covert device known as the Deadlink Project, this agency soldier enters a dangerous environment. Soldiers can control a fighting shell that is empty thanks to this neural link. Here, they will put its capabilities to the test in a city-fighting scenario. But if it is destroyed, the link is broken, and all that is left are the tokens or credits that have been gathered.

To put it simply, this is Deadlink! This action-packed book is about devastation, grief, and rebirth. Although the game’s harsh and hectic action may seem tedious, it is impossible to put down. Additionally, the weapons get bigger as you advance, and the outcomes are more satisfying. This has a price, though, since your adversaries also get tougher, faster, and more aggressive. A challenging game then becomes a little more challenging still.

PREVIEW : Deadlink (PC)

Drip-fed improvements.

Arena-based combat with both permanent and temporary enhancements is the main focus of Deadlink. Anytime you are “connected in,” all of your benefits, advancements, and enhancements are momentary. As a result, this is where the rogue-lite components are utilised. A randomly created universe also guarantees that no two playthroughs are ever identical. Yes, you might run across the same opponents, and they’ll probably kick your ass hard. But in a special setting, you can control your surroundings, set off explosives, soar to incredible heights, and gain the upper hand.

Additionally, there are permanent enhancements and unlocking classes that may be purchased. The classes, also known as “experimental shells,” provide you with special skills and a brand-new load out. As a result, this significantly alters your strategy and adapts your strengths and weaknesses. The true game-changer, though, is the everlasting enhancements. You become more agile, powerful, and resilient thanks to these. Additionally, they unlock special challenges that will enhance your loot and add value to each playthrough.

Deadlink is excellent mechanically. The gameplay, learning curve and punishing but the balanced approach was all fantastic. Unfortunately, though, its visual performance fell short of this expectation. Under heavy load, this game lags and stutters on both PC and Steam Deck. Additionally, there are frame rate problems and you can “ghost” through some objects. On the other hand, it looks and feels incredible when it plays well. I like the cyberpunk design, the vibrant neon colours, and the deep purple hues. It consequently had a stereotypically futuristic appearance, which I found to be great. Furthermore, there is a lot of variation to keep things fresh and your enemies look fantastic.

The powerful soundtrack was another remarkable aspect. It was impressive to hear the ear-ringing sound effects mixed with the strong music. Every layer of it was loud and intrusive as a result, but it didn’t matter. Why? Because it enhanced the tension and peril of each playthrough and blended flawlessly with the action.

PREVIEW : Deadlink (PC)

It’s easier to handle with a controller.

Deadlink has a thoughtful control scheme and was surprisingly simple to learn. However, I discovered that using a controller or playing on Steam Deck was much simpler. It felt better, and the action felt more intuitive for some reason. Due to the clever mapping and responsive inputs, playing with a mouse and keyboard will still be fun.

This game exudes replayability and durability due to its fundamental idea. Additionally, it can be taken casually. The randomly generated stages and the small tactical adjustments were fantastic. Because of this, I never knew what to anticipate, which kept me alert.

Deadlink is great, but it needs some refining.

PREVIEW : Deadlink (PC)

Deadlink is an amazing game all around. It’s challenging, fun, addictive, and wonderful casual all at the same time. All of this promise is, however, undermined by performance problems. As a result, it has to be improved to achieve its full potential. But even so, I adored it. Can you control the combat shell and control every circumstance?

To survive as long as you can, improve your tools, and become familiar with your adversaries.

REVIEW : Castle Renovator (PS5)

LEAVE A REPLY

Please enter your comment!
Please enter your name here