Scorn Gameplay Trailer Shows Off Horrifying Bio-labyrinth Coming 21 October

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Scorn Gameplay Trailer Shows Off Horrifying Bio-labyrinth Coming 21 October

In a new trailer for the upcoming atmospheric horror game Scorn, developer Ebb Software and publisher Kepler Interactive today gave players a deeper look into the game’s nightmarish world, a biomechanical labyrinth with aesthetics inspired by the works of H.R. Giger creating a truly unsettling, interpretive experience. Horror fans will be able to experience the world of Scorn just in time for Halloween, when it launches on October 21 2022, for Xbox Series X|S (day one with Xbox Gamepass) and PC (via Steam and Epic Games Store). 

Debuted during the Xbox & Bethesda Games Showcase earlier today, the trailer centered on Scorn’s disturbing setting, a desolate hellscape once an industrial civilization that now lay in ruin. As players awaken isolated and lost within Scorn’s living labyrinth, they’re left to fend for themselves and find a way forward. Surrounded by visceral, fleshy contraptions and denizen creatures, every deadly encounter must be carefully considered with limited ammunition, health and resources. To unravel the mystery of the world around them, players will solve intricate puzzles on their search for unsettling answers and to slowly come to understand their existence.  

Scorn’s twisted and interconnected environments evoke a sense of dread uninterrupted by direct guidance, upholding a thrilling sense of discovery and encouraging thoughtful progression from players bold enough to brave Scorn’s tense and mysterious journey. Players must harness their intuition – and possibly the darkest parts of their minds – to reach new areas and earn new abilities in their fight to make it out of the bio labyrinth.  

Scorn is available to pre-order now for $39.99 (Standard Edition) and $49.99 (Deluxe Edition). To pre-order, visit scorn-game.com

About Kepler Interactive

Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are give strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London. 

Alone in the Bloody Demesne!

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