Mutant Year Zero: Zone Wars Coming June 4

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Stake your claim in the wasteland or die trying in a fast and furious game of tabletop miniature skirmishes set in the Mutant: Year Zero universe 

Lead a band of mutant Stalkers into the Zone and fight others to scavenge artifacts from the Ancients. Stake out your claim in the postapocalyptic wasteland – or die trying. Free League Publishing today revealed that Mutant Year Zero: Zone Wars – a fast and furious game of tabletop miniature skirmishes set in the acclaimed Mutant: Year Zero universe will be released on June 4.

Find out more about Mutant Year Zero: Zone Wars here

Follow the mutants, animals and robots of the Zone as they struggle to turn the Rot-infested wasteland into a new dawnland, threatened by a new shadowy enemy that could be the end of them all… 

Mutant Year Zero: Zone Warsis all about embracing mayhem and emergent narrative to create a fun and fast-flowing experience. Designed by Andy Chambers (Necromunda, Battlefleet Gothic, Warhammer Fantasy Battle, Dropfleet Commander) with Tomas Härenstam (Mutant: Year Zero, ALIEN RPG, Twilight: 2000, Blade Runner RPG, Dragonbane) and Nils Karlén (Coriolis: The Third Horizon, Forbidden Lands).

Sculpted by veteran sculptors Alejandro Muñoz Martín and Daniel BlueIce, the minatures are made in 32 mm format and requires no assembly. As a standard, they are sundropped at the factory meaning that they will be table ready right out of the box.

The Robots & Psionics expansion will release alongside the core game and expands the game with two more factions, allowing up to four players in a multi-faction mayhem!

The Mutant: Year Zero – Zone Wars pre-order has been launched today in the Free League webshop

Mutant Year Zero: Zone Wars is compatible with the award-winning Mutant: Year Zero tabletop roleplaying game – bring your favorite roleplaying character onto the battlefield, or continue the Zone Wars scenarios in the RPG.

Mutant Year Zero: Zone Wars Core Set
The Mutant Year Zero: Zone Wars core set includes everything needed for two players: ten detailed 32 mm miniatures (five each for the Ark Mutants and the Genlab Tribe), cards, tokens, dice, a game mat, cardboard terrain, a ruler, and a rulebook including five full scenarios, campaign rules, character ­generation, and solo rules.

Ark Mutants: A closely knit group of human mutants, searching for their origin in the mythical Eden somewhere in the Zone.

Genlab Tribe: A tribe of intelligent animal mutants, recently having won their freedom from the horrors of Genlab Alpha.

Included in the core set: 10 high-quality miniatures 83 playing cards 105 tokens 10 custom dice 36″ × 36″ game mat 3 full sheets of cardboard terrain Measuring ruler Rulebook
Mutant Year Zero: Zone Wars Robots & Psionics
This boxed set includes ten detailed 32 mm miniatures (five each for the Mechatron Hive and the Nova Cult), cards, tokens, dice, a game mat, cardboard terrain, a ruler, and a scenario booklet including five full scenarios.

Mechatron Hive: A collective of robots having recently awoken to become self-aware, seeking their place in the post-apocalyptic world.

Nova Cult: A secretive cult of human mutants with powerful psionic mutations and unknown ambitions.

Included in the expansion: 10 high-quality miniatures 79 playing cards 100 tokens 10 custom dice 3 full sheets of cardboard terrain Measuring ruler Scenario booklet
The Rules
The game rules are easy to grasp and makes for a fast-playing experience. Just like in the Mutant: Year Zero RPG, the core mechanic is based on pools of six-sided dice, and you need at least a six to hit your target. You can push yourself for a re-roll, increasing your chances but risking damage to your weapon in the process.

The initiative systems keeps all players constantly on their toes, and powerful mutations and robot modules can turn the balance quickly even for a losing faction. Zone cards are drawn to represent the many dangers of the Zone, which can mean the ruin of even the most hardened Stalker!

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