After December Playtest, MINTROCKET Announces Development Priorities
Following NAKWON: LAST PARADISE‘s first public playtest in December, MINTROCKET is revealing its first priorities for ongoing development of their first title following the success of Dave the Diver.
1) Strengthening Infrastructure:
- Improving Game Service: Strengthening anti-cheat measures, minimizing server lag, UX redesign
- Adding Basic Features: Character appearance customization, in-game voice chat, matchmaking based on MMR
2) Reflecting Playtest Feedback:
- Combat Overhaul: Separation of upper and lower body combat, improvement of impact/contact, separation of left/right-hand slots, natural movement
- Zombie Enhancement: Adding new Zombie types, enhancing the satisfaction of killing Zombies, increasing Zombie threat level
- Scouting Rule Improvements: Starting point selection, Exit rule improvements, removal of toxic gas leak that shrinks map
3) New Content:
- Main Quests + Side Quests
- New Game Mode: Adding PvE Co-op mode (up to 4-player parties, multiple parties can join)
- Exploration Content: Adding difficulty selection, map changes based on difficulty, applying random weather
- Farming Content: Adding equipment grades and options, adding equipment skills
- City Content: Adding costume shop, hair salon, plastic surgery, etc
- New Items: Installable consumables, shield equipment, etc
The items mentioned above are major components, and there may be less major tasks not listed here (e.g., sound improvement, mail system, etc.).
NAKWON: LAST PARADISE | Features |
- A Korean-style zombie apocalypse focused on close combat
- A life-and-death extraction survival game within a PvPvE
- A Stealth Survival Game Featuring Audiovisual Elements and Strategy
- A Cruel Revelation of Human Greed in a Multiplayer Setting
- Life as a Citizen Class in a Post-Apocalyptic Regime
The All for One Webcomic Kickstarter Campaign Launching February 10